Strife has a melee weapon, but his primary means of attack are a pair of guns. In our hands-on, we explored an icy section of hell, viewing the action from an overhead perspective. “At the very beginning I imagined he would be the Boba Fett guy that was everyone’s favorite who didn’t speak,” Joe Madureira says, but in Genesis Strife makes light of every situation and cracks frequent jokes. His personality, on the other hand, has gone through a much bigger change. His armor changed, but the core elements, like his hair, mask, scarf, and guns, are basically the same from his first drawing. “We ended up going more ancient fantasy, so that just didn’t work anymore,” Joe Madureira says. He says Strife was originally inspired by the bio-organic armor of The Guyver anime. “What is this weird muscle-y stuff?” Madureira asks out loud while mousing over his first drawing of Strife, having pulled it up on a computer. He, along with all the horsemen, were designed by Joe Madureira during the early pitch stages of Darksiders 1, but his roles in 3 and Genesis meant it was time to look back at the original design, seen above. This is Joe Madureira's original concept drawing of Strife that he created during the early pitch process for Darksiders Strife Gets His ShotĪmong Darksiders’ four horsemen, Strife has received the least amount of attention, but Genesis marks his first playable appearance. The game came about because Airship wanted to return to the franchise it helped develop, so it pitched a smaller Darksiders game idea that it felt, as a smaller studio, it could deliver. “It does come before, so technically, if you called it a prequel, that would not be wrong,” Joe Madureira says. Airship Syndicate sees the game as more of a sidestory to the larger Darksiders story. The apocalypse has not been triggered at this point, and Strife is performing his typical horseman duties by working with the council and doing as they so demand. Genesis takes place well before the events of the first two Darksiders games. We visited Airship Syndicate in Austin, TX to spend some time with the new game and find out what this new approach to Darksiders means for the franchise. Unlike the first three Darksiders games, Genesis has more in common with Diablo than it does with The Legend of Zelda, or as was the case with Darksiders 3, Dark Souls. Genesis is a prequel story in the Darksiders universe featuring the first playable appearance of Strife, the only horseman to have so far not received his own game.
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